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About Unearthed Value

You should know who has your cards.

I'm Todd Wiley, the owner of Unearthed Value. I'm a longtime Magic player, a quality professional, and the person your cards actually come to when you send them here.

Todd WileyOwner, Unearthed ValueGoshen, Indiana
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Todd Wiley, owner of Unearthed Value
The person receiving and processing your inventory.

The hobby

I've been around Magic for a while.

I started playing Magic in 1996. Like a lot of players from that era, I accumulated cards, built decks, traded with friends, and spent a lot of time around the game.

Then life moved on. I moved away from my play group in 2003 and eventually sold my collection in 2005.

I've regretted that decision pretty much every time I've looked into a vintage Magic display case since.

Recently, I started finding my way back into the game.

Coming back after that much time has been a useful reminder of what makes the hobby work. The cards matter, but so do the people, the local stores, and the simple pleasure of finding the exact card you need. I still approach the game as a player, not as someone trying to manufacture a hobby story around a business.

The recurring constraint

Then I started noticing the same problem everywhere.

As I visited local card stores, one thing kept recurring: the bulk problem. Almost every store had cards it owned but couldn't realistically make available to customers.

  • Boxes waiting to be sorted
  • Inventory looked through once and put away
  • Useful cards that were effectively invisible
  • Collections held back by the labor needed to make them usable

I understood why.

The cards may have value, but somebody has to spend the hours turning boxes of cardboard into usable inventory. Store employees have customers to help and other work to do. For inexpensive cards, the economics of identifying, sorting, listing, maintaining, and selling them online often do not justify all of that labor.

That isn't a failure by the store. It's an operational problem—and one that tends to remain exactly where it started: in the box.

The higher-priority work will always win. Staff need to serve the customer in front of them, handle trade-ins, run events, stock products, and keep the store moving. A long box that might contain hundreds of useful but inexpensive cards can wait another day. Then another month. Meanwhile, neither the store nor its players can do much with inventory they cannot see or retrieve reliably.

The service

That's the niche I built Unearthed Value to fill.

I'm not trying to replace a store's buying process, tell an owner what cards to sell, or create another marketplace between the store and its customers.

My job is simpler: take inventory that is difficult for the store to use and turn it into inventory the store can identify, locate, search, and sell.

I'm a gamer too—admittedly one who took a pretty long break—so I understand both sides. Players like browsing inexpensive cards. Stores want those cards available. Somebody still has to do the operational work behind the scenes.

Unearthed Value is built to take on that work without taking over the relationship a store has with its customers. The store keeps its inventory and decides how to use it. I focus on turning the unknown contents of a box into structured information and clear physical locations that the store can act on.

Owned→Known→Found

A professional process

The hobby side is personal. The process side is professional.

My professional background is in quality assurance, where I've spent more than 30 years working in areas including medical-device quality and supplier quality.

That work has centered on controlled processes, traceability, documentation, verification, and knowing what happened—and being able to prove it. In plain language: making sure that what is supposed to happen actually happens.

I bring that same mindset to Unearthed Value. Your cards are handled as an inventory job, with physical locations, processing records, and a defined custody process—not as an anonymous pile moving through a fulfillment warehouse.

That does not mean making a simple job needlessly complicated. It means using enough structure to keep the inventory traceable, control its handling, and make the finished result repeatable. A good process should make accountability easier, not bury it under paperwork.

See how the inventory service works
“I think you should know who has your inventory.”

Direct accountability

A real person, not an anonymous processing network.

I operate Unearthed Value directly. The cards come to me, and I'm accountable for the work. This is intentionally a specialized operation, not a large warehouse pretending every job is the same.

Direct custody is part of the value. When you want to know who has your inventory, where it is, or what happened during processing, there is a specific person responsible for the answer.

Being small makes that relationship straightforward. We can talk about the job before anything moves, agree on what is being sent, and stay clear about what the work includes. I would rather set accurate expectations with a store than make the operation sound larger or more automated than it is.

Unearthed Value

A specific problem. A specific service.

Unearthed Value is a small, specialized operation on purpose.

I'm filling one specific gap I kept seeing in card stores: good inventory that exists, but isn't useful because the labor required to make it accessible never gets to the top of the priority list.

That's the problem I'm here to take off your hands.

If that sounds like a problem sitting in your back room, we can start with a conversation—and, when it makes sense, a manageable batch.

Have inventory that's going nowhere?

Talk to Unearthed Value See why searchable inventory matters

Or email me directly at todd@unearthedvalue.com.